Hi,maybe someone could help. I don't understand how to change the color of the kitchen. I have every mod downloaded and installed. I have the paint bucket and everything from Robins shop. What tool do I use or what key to press T-T
Hi, is it possible to have a version that just has the kitchen tile sheet and the AT furniture. I already have a kitchen mod I like and use, but I would love to use the tile sheet to add a non functional kitchen in a shed or something using the map editor. I loveeeee the furniture so I would hate to miss out on that!
hi, what do you mean by 'just the kitchen tile sheet'? (i don't understand) do you mean, just a fake kitchen that you can place anywhere like the ones i did for the fake counters?
+1 to this! I'd love to use the furniture, but already use Lovely Kitchen for my counters and want to keep it. Having the option to download just the AT furniture and not the kitchen counters (same with your other kitchen set!) would be amazing!
hi i'm totally new to modding and i really want to use this one but it's not working for me... is there maybe a problem in my log? i could use some help
Hi, this mod is great! Thanks for all the hard work on all your amazing mods! 😄 I have a quick question (not rly a major issue or anything, but...) I noticed a SMAPI startup warning that there's no update key. When I went to add it to the manifest for myself, I noticed that in one of the 2 folders - "[AT] Tile Kitchen" - the manifest.json actually did have an update key, but it was 17031 - which is Too Many Swatches! Not sure if you copied the manifest file from TMS & forgot to change it? Either way, it's obviously not an impactful issue - simply a warning you can ignore - but it is a good thing to include/fix, for proper notifications whenever this mod is updated! 👍
TLDR; - "[AT] Tile Kitchen" has incorrect update key in manifest.json ("UpdateKeys": ["Nexus:17031"],) - "[CP] Tile Kitchen - no pantry" has no update key in manifest.json
Hi, just installed your mod and I'm loving it! Just one question, why aren`t the mini fridge textures showing in my catalogue? I don't have any other texture mod installed if that helps. Ty in advance.
use gmcm. check that page's description on how to use, then look for 'tile kitchen' when gmcm's ui is open. from there, you can change the color of the appliances and counters :)
66 comments
{
Then save the file and reboot your game! For anyone wondering, all I did was copy and add the original code to the bottom and replace each instance of "FarmHouse" with "Cabin" next to "LocationName." This fixed it for me. Hope it helps you guys, too!"Format": "2.0.0",
"ConfigSchema": {
"PaintColor": {
"AllowValues": "Green, Yellow, MutedGreen, MutedBrown, MutedYellow, Pink, Blue, Black, White",
"Default": "Yellow"
},
"KitchenAppliances": {
"AllowValues": "Pink, Silver, Black, White, Blue, Green, Lavender, Yellow",
"Default": "Pink"
},
"KitchenApplianceOpenFridge": {
"AllowValues": "Pink, Silver, Black, White, Blue, Green, Lavender, Yellow",
"Default": "Pink"
}
},
"Changes": [
//paintjob
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
//appliances
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"Patchmode": "Overlay",
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"Patchmode": "Overlay",
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"Patchmode": "Overlay",
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"Patchmode": "Overlay",
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"Patchmode": "Overlay",
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"Patchmode": "Overlay",
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"FromFile": "assets/OpenFridge_{{KitchenApplianceOpenFridge}}.png",
"Target": "LooseSprites/Cursors2",
"ToArea": { "X": 0, "Y": 192, "Width": 16, "Height": 32 },
"Patchmode": "Overlay",
"When": {
"LocationName": "FarmHouse"
},
"Update": "OnLocationChange"
},
//cabins
//paintjob
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/farmhouse_tile_{{PaintColor}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
//appliances
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"Patchmode": "Overlay",
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"Patchmode": "Overlay",
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Content/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"Patchmode": "Overlay",
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"ToArea": { "X": 16, "Y": 192, "Width": 80, "Height": 48 },
"Patchmode": "Overlay",
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"ToArea": { "X": 176, "Y": 192, "Width": 16, "Height": 128 },
"Patchmode": "Overlay",
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"Target": "Maps/farmhouse_tiles",
"FromFile": "assets/appliance_{{KitchenAppliances}}.png",
"FromArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"ToArea": { "X": 0, "Y": 304, "Width": 16, "Height": 16 },
"Patchmode": "Overlay",
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
},
{
"Action": "EditImage",
"FromFile": "assets/OpenFridge_{{KitchenApplianceOpenFridge}}.png",
"Target": "LooseSprites/Cursors2",
"ToArea": { "X": 0, "Y": 192, "Width": 16, "Height": 32 },
"Patchmode": "Overlay",
"When": {
"LocationName": "Cabin"
},
"Update": "OnLocationChange"
}
]
}
I have a quick question (not rly a major issue or anything, but...)
I noticed a SMAPI startup warning that there's no update key. When I went to add it to the manifest for myself, I noticed that in one of the 2 folders - "[AT] Tile Kitchen" - the manifest.json actually did have an update key, but it was 17031 - which is Too Many Swatches! Not sure if you copied the manifest file from TMS & forgot to change it? Either way, it's obviously not an impactful issue - simply a warning you can ignore - but it is a good thing to include/fix, for proper notifications whenever this mod is updated! 👍
TLDR;
- "[AT] Tile Kitchen" has incorrect update key in manifest.json ("UpdateKeys": ["Nexus:17031"],)
- "[CP] Tile Kitchen - no pantry" has no update key in manifest.json
I don't have any other texture mod installed if that helps.
Ty in advance.
edit- Nvm, I had to use the paint bucket :)